Project Information

  • Category: Board Game
  • Client: Noah Wardrip-Fruin
  • Class: Foundations of Video Game Design
  • Project date: Winter 2018

A Game of the Life of a University Student

You have a full day of classes to get to. Travel around your UC via busses, bikes, and walking. Plan out your schedule for the day. If you plan out your day well, you can beat your fellow classmates to enrollment.

Based on the 10 Days series of board games, UC has the players place their cards on their stands and rearrange their class schedule in their car holders to hide their cards from the other player. Once the initial tile arrangement is set, players cannot change their card arrangement unless it is their turn/move. When a player has their entire schedule correctly mapped in chronological order, they win.

Want to connect? Let's chat!